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Counter-Strike:Source Ladder
Last post 08-10-2006, 1:10 PM by dinkme. 59 replies.
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02-20-2006, 5:08 PM |
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02-20-2006, 7:33 PM |
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Combatex
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Joined on 08-20-2003
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12288 Westheimer #250, Houston Tx 77077
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Posts 6,573
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This is Combatex?s first Ladder in any game and I have put together a team 14 year olds. So I am learning, and I have a lot to learn.
I agree with face2face a deduction is needed for weeks not played. I would deduct for all weeks not played. As an example if a team misses 3 out of 12 weeks, they would loose 25% of their 1000 points. Even if a team misses a week in the middle of the ladder there also should be points deducted. I do not know at what point mathematically a superior team could still start late in the ladder and win the major prizes. However I though this ladder was for casual gamer (but I know a casual gamer could be very good). Maybe there should be to categories as face2face states: a Pro and a casual ladder. We would have to rely on the game center positioning the two categories. I would not know if we would have enough teams for both categories.
I also I feel that the finals should be based upon points, not games played. As an example my team can only be at the game center for about two hours. I knew from the start I am limited to 2 matches a night. Some weeks it may be one match if one of the kids does not have his homework done. Even for a team that can play a lot of matches in a night the point system is not all bad. The team that plays a lot has a chance to make points by winning but looses points when they loose. The matches won or lost control the risk and rewards.
However to reduce the mathematical factor of a superior team enter a ladder late,
I think everyone should start at zero upon entering the ladder, no matter when they enter. They are given so many points for playing that week. Then they are rewarded with points for games won, and loose points for games lost. Weeks played would have a higher priority over games won or lost. In this way a superior team would also have to overcome the weeks played, even against the poor casual team
Peter Shores Combatex Houston, TX
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02-20-2006, 7:52 PM |
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02-20-2006, 9:04 PM |
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02-20-2006, 10:38 PM |
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02-21-2006, 6:06 AM |
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